As the dash towards digital becomes ever more frenzied, so Scoop It and other ‘curating’ (how I loathe that term!) mechanisms become ever more clogged with uncritical propaganda bombarding decent teachers with endless things that we’re all supposed to be keeping up with if we are to survive as teachers in the 21st century . . . and, perhaps predictably, many of them are utter dross and not worth wasting teachers’ time on, let alone students’ precious spare moments! Or do I mean extra moments? Or redundant ones? Or excess? All will be soon be revealed!
So, you think gamification is only for the tech savvy? You think you couldn’t incorporate it into your classroom without having all the latest tech tools? Well, think again! Here are 3 ways to gamify your classroom with and without tech.